If you faithful to this game ~ participating events ~ you can manage to get the things I put in bold below in a year or so~ So u can somehow survive not putting $ in~ There are just a few dungeon that might be hard for noncash players such as bone dragon and elga Of course if u pay then it will be easierīut noncash player can save "cash stuff" obtained from events and manage to make something good (probably a very good weap with overaverage set) The second set is lvl 75 elga set~ where u can manage to buy it from people if you're rich Take a long time to gather the material -> need to make the lvl 79 1st and transform it into 80 and then to 81 for every part In total, % rate adding effect like Skill Buff or Set Option are giving way more attack rate than it should be which is giving big advantage to Warrior/Magician classes who originally has big stat numbers for their items.With the new galaxia set ~ i think end game (for def) would be lvl 81 galaxia set ~ Physical attack rate (New) = (Char’s physical attack rate + item’s extra attack rate (definite) + buff/option extra attack rate (definite) ) X ( 1 + extra physical attack rate(%)) Physical attack rate (Old) = Char’s physical attack rate X ( 1 + extra physical attack rate(%) ) + item’s extra attack rate(definite) + buff/option extra attack rate(definite) Hypnotizer - Now has a reduced Debuff time, at Max Level. Thunder Break - Cloud is now transparent. Muddy Mud - The Evade Rate has been reduced. Two Action Shot - Pierces up to 11 Targets at Max Level.įire Grenades - Instant Cast and after Level 3 can be used mid-air.Ĭaused Bomber - After Level 3, it can be used mid-air.įlash Bang - Now the Area of effect has been increased and after Level 4 can be used mid-air. Silence Trap - Now it can silence up too 100% for 10 Seconds at Max Level. Stumblebum - Reduces Evasion up to 73% at Max Level. Sacred Protection - Range has been doubled. Offensive Blessing - Total ATK/MATK can be increased up to 15% at Max Level. Recovery Blessing - HP MAX can be increased up to 25% at Max Level(Added)ĭefensive Blessing - Total DEF/MDEF can be increased up to 40% at Max Level. Spear Jab - Now shares a Cool down time with Cross Cut.Ĭross Cut - Now has a Cool down time of 5.0 Seconds instead of 6.0 Seconds at Max Level. Some Changes have been done for Max Stats Necklaces and Rings can now have Sockets 8 Cards along with Stella Rings and Necklaces. New rings and necklaces will be given to you in the F6 and in Item exchange. For the first time ever, there will be a Normal, Rare, and Hero version of each weapon New Zodiac weapons have been added for each class. ![]() ![]() A new armor set has been added for each of the classes with a Normal Set, Rare Set, and Hero Set A myriad amount of Item Combinations will be available to you 8 Cards from Legendary Dungeons or acquire them from Crete Grab the latest Necklaces with this mode 4 Modes to Conquer! Normal, Rare, Hero, Legendary! Galaxy Expert – Defeat the Serpent Boss 20 times = Str/Int/Agi/Health + 25 Movement Speed/Attack Rate/Casting Speed + 10% Galaxy Veteran – Defeat the Serpent Boss 10 times = Int/Str + 20 Movement Speed +5% Galaxy Rookie – Defeat the Serpent Boss for the first time! = Int/Str + 15 O Monster: Hydra/Hydra(Right)/Hydra(Left) O Entrance Quest: Key of Green Star (Thursday) ![]() O Entrance Quest: Key of Blue Star (Wednesday) ![]() O Entrance Quest: Key of Flame Star (Tuesday) O Entrance Quest: Key of Moonlight (Monday) New Legendary mode has been added for Players who are 80+
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